This page will allow you to learn more about the culture of the Pupils, a peaceful and spiritual nomadic people who are very attached to nature. The pupils respect their environment and communicate with the spirits to accomplish the tasks of their daily life, transforming into an animal linked to the spirit they seek. They are also very curious and like to explore ancient remains and to pray near sacred altars.
The Pupils' Skill Wheel
There are more than 90 bonuses to discover in As Far As The Eye. Each Pupil has their own skill tree and gains experience when practicing a trade.
This allows your tribe to adapt to all situations and to prepare for all eventualities.
Play as you wish and adopt a strategy that suits you.
The collector collects wood or pepkins and brings them directly to the caravan to ensure the subsistence of the tribe.
The fruit gatherer collects pepkins and brings them back to the harvest hut to support the tribe. He is more efficient at this task than the Picker but he was a Picker long before specializing.
The woodcutter collects wood and brings it back to the sawmill so that it can be used as fuel and building material. He is more efficient at this task than the Picker but he was a Picker long before specializing.
The trapper collects venison and fish which are used in the composition of the rations prepared by a cook.
The hunter collects only venison which he brings back to a hunting lodge. His previous training as a trapper allows him to be more efficient at the task.
The fisherman only harvests fish which he brings back to a fishery. His previous training as a trapper allows him to be more efficient at the task.
The Stone Gatherer extracts stone and ore from certain mountains and hills and brings them back to the Quarry or Mine for use as building materials.
The stonemason extracts stone from certain mountains and hills and brings it back to the Quarry for use as a building material.
The miner extracts ore from certain mountains and hills and brings them back to the Mine for construction and improvement.
The farmer harvests wool and cereals, which are used respectively as building material and main ingredient in the rations prepared by the baker.
The grower works on a farm where he harvests cereals which are used to make rations by the baker.
The Shepperd harvests wool by going to take it from the larmas. Wool is used as a building and improvement material.
The cook prepares rations using cereals, venison and fish. He ensures the survival of the tribe.
The chef prepares rations using venison and fish and learns recipes to add pepper and spices to the rations to make them more nutritious.
The baker prepares rations using cereals and learns recipes to add pepper, venison, fish and spices to the rations and make them more nutritious.
The builder assembles and constructs buildings using wood, stone, ore and wool.
The architect designs and builds solid, permanent buildings that consume fewer resources but cannot be transported.
The engineer designs and assembles mobile buildings which can be dismantled and transported from one stage to another.
The herbalist harvests spices and brings them to the pharmacy. Spices are used to make rations.
The Druid collects spices and mushrooms which he makes potions which make it possible to look after sick Pupils.
They can also appease the Auras, and analyze the Vestiges and the Sacred Sites.